MiataDrivers - The Art of Game Design: A Book of Lenses, Second Edition






[PDF.yh22] MiataDrivers - The Art of Game Design: A Book of Lenses, Second Edition
Rating: 4.79 (617 Votes)

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 | #18803 in Books |  imusti |  2014-11-08 | Original language:English | PDF # 1 |  9.50 x8.00 x1.25l,2.20 | File type: PDF | 600 pages

 | AK Peters

||5 of 5 people found the following review helpful.| Excellent pick for an aspiring designer|By Constantino Bolaños Araya|If you have looked around, asking game designers for a good foundational book, you'll probably get the Book of Lenses as an answer fairly often. I myself have close to no experience designing games, so I went ahead and bought it. In short, I just CAN'T WAIT to start crafting my own experiences. Because| ||"… a solid pick and a ‘must’ for any collection looking for an in-depth, fundamental textbook on how to design and work with games."|―Midwest Book , March 2015 |Game Nite’s Editors’ Choice|"

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game D...



You can specify the type of files you want, for your gadget.The Art of Game Design: A Book of Lenses, Second Edition   |  Jesse Schell. Just read it with an open mind because none of us really know.

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