MiataDrivers - Retrogame Archeology: Exploring Old Computer Games






[PDF.nd64] MiataDrivers - Retrogame Archeology: Exploring Old Computer Games
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 | #1517485 in Books |  2016-05-10 | Original language:English | PDF # 1 |  9.21 x.56 x6.14l,.0 | File type: PDF | 222 pages

||0 of 0 people found the following review helpful.| Old School C.S. for the Win!|By Kindle Customer|Excellent addition for anyone studying Computer Science, in both hardware and software senses of the course.|0 of 0 people found the following review helpful.| Fun, geeky nostalgia trip|By Mark Dalrymple|I had a huge amount of fun with this book. These were the games I grew up wi| ||“The author does a pretty good job of taking a look at this most interesting field that many users, gamers, and programmers can identify with … . the book can be of interest also to nonprogrammers, retrogame enthusiasts, historians and researcher

Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments.

Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques t...



You can specify the type of files you want, for your gadget.Retrogame Archeology: Exploring Old Computer Games   |  John Aycock. I really enjoyed this book and have already told so many people about it!

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