MiataDrivers - Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox






[PDF.xx94] MiataDrivers - Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
Rating: 4.92 (484 Votes)

Maya for Games: Modeling  Michael Ingrassia epub
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 | #1237625 in Books |  2008-10-05 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.60 x.90 x7.40l,1.90 | File type: PDF | 416 pages

||3 of 3 people found the following review helpful.| Irritating.|By gohanzales|I'm currently using this book for my Intro to Maya modeling class in college and I have to say this is the most frustrating book I've ever read in my life. My professor even said that this book is such a terribly written book because of how vague some of the instructions are and how the layout of the book is just messy (pictures that belong with the au| |"In the constantly changing world of 3D game development, this is the best book yet for anyone looking to get into 3D modeling for the gaming insdustry. Maya for Games is like having a game artist sitting right next to you!" --Sky Kensok, Partner and

Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "Image Based Modeling" where efficient, realistic models can be created very quickly. Ingrassia's techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels.

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You can specify the type of files you want, for your gadget.Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox   |  Michael Ingrassia. I was recommended this book by a dear friend of mine.

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