MiataDrivers - Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune






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 | #2489948 in Books |  O'Reilly Media |  2008-12-05 |  2008-12-02 | Original language:English | PDF # 1 |  9.19 x1.06 x7.00l,1.44 | File type: PDF | 510 pages

 | Great product!

||8 of 8 people found the following review helpful.| This Book "Clicked" with Me!|By M. Chomer|Here's my experience before this wonderful book. I have been a hack programmer for close to 30 years (started with the Apple ][, VIC-20 and the Commodore 64.) I've written a few small games over the years in basic and one in C (after reading Andre LaMothe's wonderful books on game programming.) I am pretty proficient in Visual Basic|About the Author|
|Aaron Reed has extensive software development experience and more importantly, experience in software development education. Since 2004 he has taught courses at Neumont University in .NET, web development and web services, XNA, systems des

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well.

Written by an experienced university-level game development instructor, Learning XNA 3.0 walks you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-co...



You can specify the type of files you want, for your device.Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune   |  Aaron Reed. Just read it with an open mind because none of us really know.

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