MiataDrivers - Irrlicht 1.7 Realtime 3D Engine Beginners Guide






[PDF.qb13] MiataDrivers - Irrlicht 1.7 Realtime 3D Engine Beginners Guide
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 | #3441804 in Books |  2011-10-28 |  2011-10-28 | Original language:English | PDF # 1 |  9.25 x.62 x7.50l,1.04 | File type: PDF | 272 pages

||3 of 3 people found the following review helpful.| Does what it says on the tin, no more|By mrfun|Hey look a new book on Irrlicht!

What it covers:

- Detailed information on setting up your dev environment (covers Windows, linux and OSX)
- Basic overview of the engine accompanied by some simple example code. I don't think the longest code example is more than two pages.
- Using sprite sheet|About the Author||Johannes Stein |Johannes Stein is currently a student at the University of Augsburg in Germany. He began showing an interest in computers and developing for the PC platform when he was just 12-13 years old. After learning Visual Basic an

With your C++ skills and our writers' know-how, you're well on your way to using the Irrlicht Engine for your 2D and 3D applications. No prior knowledge of Irrlicht needed – this book goes from installation to deployment.

Overview

  • A comprehensive guide for C++ programmers to learn Irrlicht from scratch
  • Learn to add, manipulate, and animate meshes
  • Manage scenes, nodes, and cameras
  • Use particle systems, s...



    You can specify the type of files you want, for your device.Irrlicht 1.7 Realtime 3D Engine Beginners Guide   |  Johannes Stein, Aung Sithu Kyaw. Which are the reasons I like to read books. Great story by a great author.

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