MiataDrivers - Getting Started with 3D: A Designer's Guide to 3D & Illustration






[PDF.fb91] MiataDrivers - Getting Started with 3D: A Designer's Guide to 3D & Illustration
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 | #4194887 in Books |  1998-07-15 | Original language:English | PDF # 1 |  8.50 x11.25 x.50l, | File type: PDF | 170 pages

||0 of 0 people found the following review helpful.| Getting Started with 3D|By Robert E. Francis|My background is in Adobe Illustrator, which is a dream to draw with. Graduating to 3D, however, has been not nearly as easy. This book was recommended in the Rhino manual as a primer for 3D graphics. The book touches on a great number of technics. I think some of them could have been illustrated more clearly, but every illustration|.com |A full-color, well-organized guide, Getting Started with 3D gives the reader an artistic and technical overview of 3-D graphics, explaining both drawing concepts such as perspective and foreshortening, and technical concepts such as extrusion, lath

Take your computer design skills one step further into the fascinating realm of desktop 3D. With clear explanations, colorful graphics, and creative concepts, Getting Started with 3D shows you how to navigate in 3D space, create complex models from simple parts, apply textures, set up lights, and position cameras to transform your ideas into dynamic worlds filled with depth, warmth, presence, and even humor. You'll learn the basics of 3D modeling and rendering through pr...



You can specify the type of files you want, for your device.Getting Started with 3D: A Designer's Guide to 3D & Illustration   |  Janet Ashford, John Odam, Victor Gavenda. Just read it with an open mind because none of us really know.

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