MiataDrivers - Game Interface Design






[PDF.lx38] MiataDrivers - Game Interface Design
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 | #4174275 in Books |  Cengage Learning PTR |  2004-12-28 | Original language:English | PDF # 1 |  .60 x9.18 x7.40l,1.41 | File type: PDF | 212 pages

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||6 of 7 people found the following review helpful.| Disappointing...|By D. Hoelck|As a game designer and art director, I was hoping to get some insight into the psychology of designing user interface for optimum usability and effectiveness. Instead, I got tutorials for optimizing web graphics in Photoshop. This book is strictly and completely for beginners, another collection of tutorials aimed at capitalizing on the market of|About the Author|Brent has worked in the video game industry for over seven years both as an art director and a project manager. He has mastered the art of game project management and art direction, managing large teams with up to 27 members, and successfully m

"Game Interface Design" reveals design principles and techniques that enable the reader to create aesthetic and easy to use, front-end menus and in-game interfaces. The reader learns how to blend smooth functionality with stunning visuals. Standards and goals for measuring the success of an interface are presented and explained. A clear understanding of what makes a good interface can help game designers in their quest for the ultimate interface design. This book discu...



You easily download any file type for your device.Game Interface Design   |  Brent Fox. Just read it with an open mind because none of us really know.

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